Dan [Mon, 01 Sep 2008 16:48:47 -0400] rev 42
Balanced out position slider a little more so it only moves by 240px instead of the full 250 (cosmetic only)
Dan [Mon, 01 Sep 2008 16:48:09 -0400] rev 41
Ehh, forgot to add the spacer image for sprites.
Dan [Mon, 01 Sep 2008 13:06:50 -0400] rev 40
Added artwork spriting support. Artwork is now displayed using a gigantic CSS sprite instead of hundreds of little images. GD required.
Dan [Mon, 01 Sep 2008 13:05:52 -0400] rev 39
Fixed scroll-to-current-track being about 30 pixels off under iPhone
Dan [Sun, 24 Aug 2008 02:04:09 -0400] rev 38
Out with the old (commented out as it was) request reading code, please
Dan [Sun, 24 Aug 2008 01:28:52 -0400] rev 37
Major changes to webserver backend. All socket functions are abstracted to allow support for stream_* which seems to be both more widely supported and better at handling blocking and timeouts, at the cost of a small bit of speed. Keep-Alive times out properly and thanks to a bit of IPC code from stream_create_pair(), zombie children are mostly eliminated by proper pcntl_wait() being called when a child shuts down normally, and children die within 0.2sec if the parent receives a SIGTERM or SIGINT, even if the children are waiting on the socket.
Dan [Sun, 24 Aug 2008 01:26:20 -0400] rev 36
Children are no longer noisy when dying (don't I sound perverted)