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First shot at getting a session management system in place. Login and logout pages are there, and auth seems to be working and sufficiently secure for the moment. Sessions last indefinitely and are cookie-based.
2008-09-01, by Dan
Added full cookie support to webserver
2008-09-01, by Dan
Balanced out position slider a little more so it only moves by 240px instead of the full 250 (cosmetic only)
2008-09-01, by Dan
Ehh, forgot to add the spacer image for sprites.
2008-09-01, by Dan
Added artwork spriting support. Artwork is now displayed using a gigantic CSS sprite instead of hundreds of little images. GD required.
2008-09-01, by Dan
Fixed scroll-to-current-track being about 30 pixels off under iPhone
2008-09-01, by Dan
Out with the old (commented out as it was) request reading code, please
2008-08-24, by Dan
Major changes to webserver backend. All socket functions are abstracted to allow support for stream_* which seems to be both more widely supported and better at handling blocking and timeouts, at the cost of a small bit of speed. Keep-Alive times out properly and thanks to a bit of IPC code from stream_create_pair(), zombie children are mostly eliminated by proper pcntl_wait() being called when a child shuts down normally, and children die within 0.2sec if the parent receives a SIGTERM or SIGINT, even if the children are waiting on the socket.
2008-08-24, by Dan
Children are no longer noisy when dying (don't I sound perverted)
2008-08-24, by Dan
Updated readme for imminent release 0.1a3
2008-08-15, by Dan
Merging changes from nighthawk; added support for dumb terminals
2008-08-15, by Dan
Removed requirement for detecting home directory; artwork fetcher relies on return from saveCurrentPlaylist now
2008-08-15, by Dan
Experimental: upon change to playlist, send SIGUSR1 to parent process and branch out to all children to force a playlist refresh
2008-08-15, by Dan
Made Greyhound check for SimpleXML.
2008-08-15, by Dan
Fixed shadow on grey theme.
2008-08-06, by Dan
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