diff -r 902822492a68 -r fe660c52c48f includes/clientside/static/autocomplete.js
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/includes/clientside/static/autocomplete.js Wed Jun 13 16:07:17 2007 -0400
@@ -0,0 +1,308 @@
+/*
+ * Auto-completing page/username fields
+ */
+
+// The ultimate Javascript app: AJAX auto-completion, which responds to up/down arrow keys, the enter key, and the escape key
+// The idea was pilfered mercilessly from vBulletin, but uses about 8
+// bytes of vB code. All the rest was coded by me, Mr. Javascript Newbie...
+
+// ...in about 8 hours.
+// You folks better like this stuff.
+
+function nameCompleteEventHandler(e)
+{
+ if(!e) e = window.event;
+ switch(e.keyCode)
+ {
+ case 38: // up
+ unSelectMove('up');
+ break;
+ case 40: // down
+ unSelectMove('down');
+ break;
+ case 27: // escape
+ case 9: // tab
+ destroyUsernameDropdowns();
+ break;
+ case 13: // enter
+ unSelect();
+ break;
+ default: return false; break;
+ }
+ return true;
+}
+
+function unSelectMove(dir)
+{
+ if(submitAuthorized) return false;
+ var thediv = document.getElementById(unObjDivCurrentId);
+ thetable = thediv.firstChild;
+ cel = thetable.firstChild.firstChild;
+ d = true;
+ index = false;
+ changed = false;
+ // Object of the game: extract the username, determine its index in the userlist array, and then color the menu items and set unObjCurrentSelection
+ while(d) // Set to false if an exception occurs or if we arrive at our destination
+ {
+ //*
+ if(!cel) d=false;
+ celbak = cel;
+ cel = cel.nextSibling;
+ if(!cel) d=false;
+ try {
+ if(cel.firstChild.nextSibling) html = cel.firstChild.nextSibling.innerHTML;
+ else html = cel.firstChild.innerHTML;
+ cel.firstChild.className = 'row1';
+ if(cel.firstChild.nextSibling) cel.firstChild.nextSibling.className = 'row1';
+ thename = html.substr(7, html.length-15);
+ // FINALLY! we have extracted the username
+ // Now get its position in the userlist array
+ if(thename == unObjCurrentSelection)
+ {
+ index = parseInt(in_array(thename, userlist));
+ }
+ if(typeof(index) == 'number')
+ {
+ if(dir=='down')
+ n = index+1;
+ else if(dir == 'up')
+ n = index - 1;
+
+ // Try to trap moving the selection up or down beyond the top of bottom
+ if(n > userlist.length-1 || n < 0)
+ {
+ cel.firstChild.className = 'row2';
+ if(cel.firstChild.nextSibling) cel.firstChild.nextSibling.className = 'row2';
+ return;
+ }
+
+ if(dir=='down') no=cel.nextSibling;
+ else if(dir=='up') no=cel.previousSibling;
+ no.firstChild.className = 'row2';
+ if(no.firstChild.nextSibling) no.firstChild.nextSibling.className = 'row2';
+ if(no.firstChild.id)
+ {
+ scroll = getScrollOffset() + getHeight();
+ elemht = getElementHeight(no.firstChild.id);
+ elemoff = fetch_offset(no.firstChild);
+ whereto = elemoff['top'] + elemht;
+ if(whereto > scroll)
+ {
+ window.location.hash = '#'+no.firstChild.id;
+ unObj.focus();
+ }
+ }
+ cel=cel.nextSibling;
+ unObjCurrentSelection = userlist[n];
+ index = false;
+ changed = true;
+ return;
+ }
+ } catch(e) { }
+ //*/ d = false;
+ }
+}
+
+function unSelect()
+{
+ if(!unObj || submitAuthorized) return false;
+ if ( unObjCurrentSelection )
+ unObj.value = unObjCurrentSelection;
+ destroyUsernameDropdowns();
+}
+
+function in_array(needle, haystack)
+{
+ for(var i in haystack)
+ {
+ if(haystack[i] == needle) return i;
+ }
+ return false;
+}
+
+function ajaxUserNameComplete(o)
+{
+ if(!o) {destroyUsernameDropdowns(); return;}
+ if(!o.value) {destroyUsernameDropdowns(); return;}
+ if(o.value.length < 3) {destroyUsernameDropdowns(); return;}
+ //if(IE) return; // This control doesn't work in IE. Yes, it's true! document.createElement doesn't work.
+ if(!o.id)
+ {
+ o.id = 'usernametextboxobj_' + Math.floor(Math.random() * 10000000);
+ }
+ unObj = o;
+ o.setAttribute("autocomplete","off");
+ o.onkeyup = function(e, o) { o=unObj; if(!nameCompleteEventHandler(e)) ajaxUserNameComplete(o); }
+ val = escape(o.value).replace('+', '%2B');
+ ajaxGet(stdAjaxPrefix+'&_mode=fillusername&name='+val, function()
+ {
+ if(ajax.readyState==4)
+ {
+ // Determine the appropriate left/top positions, then create a div to use for the drop-down list
+ // The trick here is to be able to make the div dynamically destroy itself depending on how far the user's mouse is from it
+ destroyUsernameDropdowns();
+ off = fetch_offset(unObj);
+ dim = fetch_dimensions(unObj);
+ left = off['left'];
+ i1 = off['top'];
+ i2 = dim['h'];
+ var top = 0;
+ top = i1 + i2;
+ var thediv = document.createElement('div');
+ thediv.className = 'tblholder';
+ thediv.style.marginTop = '0px';
+ thediv.style.position = 'absolute';
+ thediv.style.top = top + 'px';
+ thediv.style.left = left + 'px';
+ thediv.style.zIndex = getHighestZ() + 2;
+ id = 'usernamehoverobj_' + Math.floor(Math.random() * 10000000);
+ unObjDivCurrentId = id;
+ thediv.id = id;
+ unObj.onblur = function() { destroyUsernameDropdowns(); }
+
+ eval(ajax.responseText);
+ if(errorstring)
+ {
+ html = ''+errorstring+'';
+ }
+ else
+ {
+ html = '
Username matches |
';
+ cls = 'row2';
+ unObjCurrentSelection = userlist[0];
+ for(i=0;i'+userlist[i]+' | ';
+ if(cls=='row2') cls='row1';
+ }
+ html = html + '
';
+ }
+
+ thediv.innerHTML = html;
+ var body = document.getElementsByTagName('body');
+ body = body[0];
+ unSelectMenuOn = true;
+ submitAuthorized = false;
+ body.appendChild(thediv);
+ }
+ });
+}
+
+function ajaxPageNameComplete(o)
+{
+ if(!o) {destroyUsernameDropdowns(); return;}
+ if(!o.value) {destroyUsernameDropdowns(); return;}
+ if(o.value.length < 3) {destroyUsernameDropdowns(); return;}
+ if(IE) return; // This control doesn't work in IE. Yes, it's true! document.createElement doesn't work.
+ if(!o.id)
+ {
+ o.id = 'usernametextboxobj_' + Math.floor(Math.random() * 10000000);
+ }
+ o.setAttribute("autocomplete","off");
+ unObj = o;
+ o.onkeyup = function(e, o) { o=unObj; if(!nameCompleteEventHandler(e)) ajaxPageNameComplete(o); }
+ val = escape(o.value).replace('+', '%2B');
+ ajaxGet(stdAjaxPrefix+'&_mode=fillpagename&name='+val, function()
+ {
+ if(!ajax) return;
+ if(ajax.readyState==4)
+ {
+ // Determine the appropriate left/top positions, then create a div to use for the drop-down list
+ // The trick here is to be able to make the div dynamically destroy itself depending on how far the user's mouse is from it
+ destroyUsernameDropdowns();
+ off = fetch_offset(unObj);
+ dim = fetch_dimensions(unObj);
+ left = off['left'];
+ top = off['top'] + dim['h'];
+ var thediv = document.createElement('div');
+ thediv.className = 'tblholder';
+ thediv.style.marginTop = '0px';
+ thediv.style.position = 'absolute';
+ thediv.style.top = top + 'px';
+ thediv.style.left = left + 'px';
+ thediv.style.zIndex = getHighestZ() + 2;
+ id = 'usernamehoverobj_' + Math.floor(Math.random() * 10000000);
+ unObjDivCurrentId = id;
+ thediv.id = id;
+
+ eval(ajax.responseText);
+ if(errorstring)
+ {
+ html = ''+errorstring+'';
+ }
+ else
+ {
+ html = 'Page name matches |
---|
Page title | Page ID |
';
+ cls = 'row2';
+ unObjCurrentSelection = userlist[0];
+ for(i=0;i'+namelist[i]+' | '+userlist[i]+' | ';
+ if(cls=='row2') cls='row1';
+ }
+ html = html + '
';
+ }
+
+ thediv.innerHTML = html;
+ var body = document.getElementsByTagName('body');
+ body = body[0];
+ unSelectMenuOn = true;
+ submitAuthorized = false;
+ body.appendChild(thediv);
+
+ unObj.onblur = function() { CheckDestroyUsernameDropdowns(thediv.id); };
+ }
+ });
+}
+
+function CheckDestroyUsernameDropdowns(id)
+{
+ elem = document.getElementById(id);
+ if(!elem) return;
+ if(queryOnObj(elem, 100))
+ {
+ destroyUsernameDropdowns();
+ }
+}
+
+function destroyUsernameDropdowns()
+{
+ var divs = document.getElementsByTagName('div');
+ var prefix = 'usernamehoverobj_';
+ for(i=0;i